This section of the website presents a collection of STEAM hands-on good practices that were gathered through an international “STEAM challenge”.
This collection is designed to engage teachers and students in activities in different age groups and subjects to provide opportunities for deeper learning in STEAM fields. It includes the best practices and training units based on the PISA proficiency scale, STEAM projects and experiments, BYOD initiatives, and cross-curricular learning examples. STEAM hands-on activities that encourage experimentation and exploration are embedded. The examples include guidance on
the preparation, implementation, and assessment.
The examples in this collection are based on the results of the international competition “STEAM challengeā, during which the students with the help of teachers created STEAM task challenges for students from another country.
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